[ Swrve News ]
Advice, opinion, and mobile marketing expertise from the team at Swrve
When your users are no longer your customers, you have to make a few mental adjustments. First and foremost - an install is ...
Getting users to download your app or game is only the start. What really counts is getting them over the line: converting ...
User experience has a direct impact on your bottom line. That's why in the online world billions of dollars a year are ...
For those who missed it, Swrve CTO Steve Collins' presentation from Casual Connect Hamburg. Loads of awesome advice for ...
We enjoyed this great article on the merits of F2P by Lee Perry over at Gamasutra. The freemium world comes i...
Successful mobile and tablet apps ultimately rely on one thing and one thing only. Getting users to spend money within the a...